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# URP Ray Traced Shadows (Custom Renderer Feature) Universal Render Pipeline port of Ionut Nedelcu's Inline Ray Traced Shadows:

InlineRT

## Requirements Supported in Unity 2023.3b and later. ## Usage In the active Universal Renderer Asset settings, add and enable the "Ray Traced Shadow Pass" Renderer Feature.

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Realtime graphics enthusiant, currently working as a Technical Product Manager for the Unity Engine.

In this blog, I share some useful tools and personal projects to assist with Unity and realtime graphics development.