$ Elad Damian Nachman nachd1337gmail.com
# URP Ray Traced Shadows (Custom Renderer Feature) Live GDC 2024 demo (~36:00): https://gdcvault.com/play/1034719/Unity-Developer-Summit-Rendering-Customizationt

InlineRT

Github: https://github.com/eldnach/urp-raytraced-shadows-port Universal Render Pipeline port of Ionut Nedelcu's Inline Ray Traced Shadows. ## Requirements Supported in Unity 2023.3b and later. ## Usage In the active Universal Renderer Asset settings, add and enable the "Ray Traced Shadow Pass" Renderer Feature.